Mr. Hopler Goes to Washington

Mr. Hopler Goes to Washington

One of our own “Founding Fathers” traveled to our nation’s capital recently as VisionThree was hand-selected to showcase our Virtual Reality training solutions at the Manufacturing USA Congressional Briefing on Capitol Hill in Washington DC.

This event was hosted by the House and Senate Manufacturing Caucuses, and was attended by several members of Congress and other Congressional staff. The event provided a unique opportunity to demonstrate samples of our innovative solutions that feature virtual “hands on” training.

(Please see this post to read more about our accomplishments in this influential tech.)

Feedback was conclusive. V3’s demonstration was the hit of the event. Surrounded by other tech innovators in areas such as robotics and digital security, our VRCORE-TRAINING samples impressed visitors and distinguished guests alike.

This event was sponsored by the American Society of Mechanical Engineers. ASME President, Tom Costabile, was blown away by V3’s demonstration.

We are honored to have been invited to such an important event. Virtual Reality training is rapidly becoming the gold standard for situations that require hands on training in less-than-ideal circumstances. Our VRCORE-TRAINING solutions better equip participants for real-world scenarios than any classroom training session ever could. We’re so proud to be on the forefront of VR training, and are excited to play such an instrumental role in helping our clients use this powerful technology to reach their goals.

Using Hands in Virtual Reality – How VisionThree is Eliminating Controllers

Using Hands in Virtual Reality – How VisionThree is Eliminating Controllers

VisionThree is using the latest technology to optimize Virtual Reality (VR) hardware to its greatest potential. 

We’re creating VR solutions that effectively allow the user to interact with virtual objects with more natural, controller-free, gestures. Users are now able to see virtual representations of their own hands in the environment!

VisionThree recently had the opportunity to present our innovative VR maintenance training capabilities to an audience of U.S. Military officials. The distinguished audience, who have been early adopters of virtual training, were amazed by how seamlessly our VR solutions incorporated the user’s own hands instead of requiring the use of bulky controllers.

As the military has learned, the advantages of VR in training are vast. Current research shows that use of a VR-based training solution can change the paradigm from traditional passive learning to active learning models. Learners don’t always remember what they are told, but they almost always remember what they’ve done.

Imagine training your employees in a risk-free virtual environment. One where they are free to make and learn from mistakes without worrying about wasting company resources. They could instantly reset whatever skills they are trying to hone again and again until they have mastered them. This sort of repetition would not require more materials for practicing physical tasks. Additionally, an instructor presence is not required to demonstrate a specific skill again and again until no one had any further questions.

Virtual Training is rapidly becoming the new standard for boosting training retention rates and lowering training times and costs.  Recent feedback indicates that our VR environment can:

  • Create a more realistic/effective learning environment
  • Increase training depth (more reps/sets available in a quicker time period)
  • Allow for more natural interactions with the integration of the user’s hands, and eliminates any handicap due to knowledge of controller functionality
  • Lower training costs (on-site training available)
  • Eliminate need for a full-scale simulator (equipment costs are vastly improved)
  • Provide distance learning opportunities (Portability and/or over networked lines)

Scientists have long predicted the value of VR in training. Studies about information retention conducted by the National Training Laboratories show the following statistics:

  • Traditional, passive learning methods such as reading, listening to lectures, and watching instructional videos result in information retention of between five and 20 percent.

  • Seeing a demonstration of a technique increases retention to 30 percent.

  • Active learning—repetitively performing a technique or applying information—can increase retention to 75 percent.

  • Having the opportunity to practice and make mistakes can increase retention to 90 percent.

We believe that Virtual Reality has endless possibilities in training. VisionThree has a number of VR projects in the pipeline already today. And we’re excited to see where these new developments take this powerful tool in the future!

VisionThree Brings Hands-On Training to the Virtual Space

VisionThree Brings Hands-On Training to the Virtual Space

Dow Agrosciences is an industry leader in pest management, and when they came to us to help them debut an innovative new product, we here at VisionThree were excited to help bring their ideas to (virtual) life in the VR space.

At this year’s PestWorld convention, held last week at the Baltimore Convention Center, Dow Agrosciences presented a Virtual Reality demonstration of their newest technology:  ActiveSense traps/sensors. This demo was meant to introduce audiences to a full-scale training program that we are currently working closely with Dow to bring to completion. In this demo, users are invited to don the HTC Vive Virtual Reality headset and take on the role of the pest control technician; they are then tasked with setting Dow’s new ActiveSense traps/sensors in a warehouse setting.

(Scene from Dow’s ActiveSense VR Training App)

In this demo, training focuses on the plan of attack that pest control technicians will need in order to adequately protect a space and prevent infestations. They will be asked to set traps in the full-scale virtual warehouse based on specific details that are reinforced in the training curriculum (i.e. proximity to food sources, safe hiding spots, tendency to travel along established paths). The central crux of this training exercise is all about *where* to place sensors and *why.* Trainees will be scored on their ability to think critically to find predetermined “hot spots” in each of 3 educational scenes.

Dow and VisionThree based their decision to create this VR training simulation on recent research that discovered that Virtual training produces a 30% increase in student/trainee performance speed, and a 90% increase in accuracy on training tasks. In addition, VR-based training is proving to increase retention (75% retention) when compared with traditional, lecture-style learning (5% retention). What we are learning is that people don’t always remember what you tell them, but they are far more likely to remember something that they’ve actively participated in.

Gone are the days when passive, lecture-style training was the norm. Dow is setting the bar in this style of active-learning-based training for pest control technicians. In this program, technicians will have the opportunity to gain hands-on practice in a consequence-free environment.

By removing consequences, yet still reinforcing the training materials, trainees are allowed to fail more quickly, and thus, learn from their mistakes more quickly. Since each virtual scenario is reset at the touch of a button, trainees can take what they’ve learned from their mistakes and immediately correct their actions in an experiential way that will remain with them long after the training ends.

Revolutionary products demand revolutionary training, and VisionThree is excited to continue our ongoing partnership with an  industry leader in such innovative, groundbreaking work.